Perspective Inspector: DESIGN ARTIFACTS
I wanted to empower visitors to play with animated motion parallax outside a VR headset in a fun way, fostering inquiry-based learning in a social and highly intuitive way. The resulting “aha!” moment exposes one of the most important secrets about why virtual reality feels so real.
Explore the gallery below and see how this exhibit evolved from concept to robust visitor-tested experience.

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First concept for analog side
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First concept for digital side
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"Digital" experience clarification
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Evolving the analog experience
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Visitor testing the prototype
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Data from visitor testing
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Design Development direction
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Sketch to clarify design needs
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Sketch to clarify design needs
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Multimedia Design guidance
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Design Control phase feedback
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Drawing for graphics placement
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Final Design graphics feedback
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Final Design graphics feedback
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Finished exhibit (analog side)
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Finished exhibit (digital side)